Yoshiyuki Ly (yoshiyuki_ly) wrote,
Yoshiyuki Ly

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some updates, and then silence once more.

Playing through the Shin Megami Tensei games on my PlayStation 2 makes me wonder how much differently my life would have turned out if I'd focused more on these games instead of Final Fantasy when I was a teenager. Final Fantasy X was important in shaping me in the long-run, however. I can never overstate this. If not for that game, I wouldn't be here doing what I do. If not for Shin Megami Tensei, though, I wouldn't have been able to hone and sharpen my style and vision to the point where it is now. So I love them equally, but differently.

I'll publish Black Waltz next month, in September, even though I finished the book almost a year ago now. Why? It's complicated and it isn't at the same time.

Danganronpa: Trigger Happy Havoc's soundtrack is oddly relevant for Anathema. Listening to some songs on repeat as I write has helped in unexpected ways.

I thought I wouldn't go back, but Final Fantasy XIV: Stormblood's patch 4.3, Under the Moonlight, with Yotsuyu, is the highest point in the whole franchise for me--except FFX. Except FFX, like with her smile on the Highbridge.

Watching Orange is the New Black is like looking into the past with Piper and Alex together as something I used to romanticize as a parallel and justify:

For as long as I can remember, I kept wondering why I would feel so invested in people, and feel the world for them, whether they were friends or more or less than that. Writing Anathema has given me time to think on this. It's not just about time. It's not just about disillusionment or not caring anymore.

I finally have my answer. I don't like it -- at all. I don't like the implications of what it means for me, of what my purpose is as a writer.

I accept it, though. It's okay.

To the ends of the world and back, I know.
Tags: anathema, black waltz, final fantasy xiv, ps2, ps4, shin megami tensei, vespair
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